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public interface IPoolObjectFactory
A factory for the lifecycle management of objects in a generic pool implementation.
| Method Summary | |
|---|---|
void |
activateObject(Object obj)
Activate the object before checkout from pool. |
Object |
createObject()
Create the new object. |
void |
deactivateObject(Object obj)
Deactivate object before checkin to pool. |
void |
destroyObject(Object obj)
Destroy the object. |
| Method Detail |
|---|
Object createObject()
throws Exception
Exception
void destroyObject(Object obj)
throws Exception
obj - The object to be destroyed.
Exception
void activateObject(Object obj)
throws Exception
obj - The object to be activated.
Exception
void deactivateObject(Object obj)
throws Exception
obj - The object to be deeactivated.
Exception
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