Classes | |
| class | ApplicationObject |
| This object is the base class for all discrete objects in the application. More... | |
| struct | ApplicationObject::CollisionInfo |
| Contains information about a collision; used in the _notifyCollided call. More... | |
| class | Ball |
| class | Box |
| class | CollideCamera |
| A camera which can interact with the world. More... | |
| class | Joint |
| Represents a linkage between application objects or between them and the world, enforcing certain constraints. More... | |
| class | BallJoint |
| Implementation of ball joint. More... | |
| class | SliderJoint |
| Implementation of slider joint. More... | |
| class | HingeJoint |
| Implementation of hinge joint. More... | |
| class | UniversalJoint |
| Implementation of universal joint. More... | |
| class | Hinge2Joint |
| Implementation of hinge2 joint. More... | |
| class | OgreHead |
| class | FinitePlane |
| class | World |
Functions | |
| void | OgreToOde (const Matrix3 &ogre, dMatrix3 &ode) |
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Definition at line 55 of file OgreRefAppPrerequisites.h. |
Copyright © 2000-2005 by The OGRE Team
Last modified Sun Nov 20 12:47:46 2005