| _notifyCollided(SceneQuery::WorldFragment *wf, const CollisionInfo &info) | OgreRefApp::CollideCamera | [virtual] |
| OgreRefApp::ApplicationObject::_notifyCollided(ApplicationObject *otherObj, const CollisionInfo &info) | OgreRefApp::ApplicationObject | [virtual] |
| _updateFromDynamics(void) | OgreRefApp::ApplicationObject | [virtual] |
| addForce(const Vector3 &direction, const Vector3 &atPosition=Vector3::ZERO) | OgreRefApp::ApplicationObject | [virtual] |
| addForce(Real dir_x, Real dir_y, Real dir_z, Real pos_x=0, Real pos_y=0, Real pos_z=0) | OgreRefApp::ApplicationObject | [virtual] |
| addForceWorldSpace(const Vector3 &direction, const Vector3 &atPosition=Vector3::ZERO) | OgreRefApp::ApplicationObject | [virtual] |
| addForceWorldSpace(Real dir_x, Real dir_y, Real dir_z, Real pos_x, Real pos_y, Real pos_z) | OgreRefApp::ApplicationObject | [virtual] |
| addTorque(const Vector3 &direction) | OgreRefApp::ApplicationObject | [virtual] |
| addTorque(Real x, Real y, Real z) | OgreRefApp::ApplicationObject | [virtual] |
| addTorqueWorldSpace(const Vector3 &direction) | OgreRefApp::ApplicationObject | [virtual] |
| addTorqueWorldSpace(Real x, Real y, Real z) | OgreRefApp::ApplicationObject | [virtual] |
| ApplicationObject(const String &name) | OgreRefApp::ApplicationObject | |
| CollideCamera(const String &name) | OgreRefApp::CollideCamera | |
| CollisionProxyList typedef | OgreRefApp::ApplicationObject | [protected] |
| getAngularVelocity(void) | OgreRefApp::ApplicationObject | |
| getAspectRatio(void) const | OgreRefApp::CollideCamera | |
| getBounceRestitutionValue(void) | OgreRefApp::ApplicationObject | [virtual] |
| getBounceVelocityThreshold(void) | OgreRefApp::ApplicationObject | [virtual] |
| getDetailLevel(void) const | OgreRefApp::CollideCamera | |
| getDirection(void) const | OgreRefApp::CollideCamera | |
| getEntity(void) | OgreRefApp::ApplicationObject | |
| getFarClipDistance(void) const | OgreRefApp::CollideCamera | |
| getFOVy(void) const | OgreRefApp::CollideCamera | |
| getFriction(void) | OgreRefApp::ApplicationObject | [virtual] |
| getFrustumPlane(FrustumPlane plane) | OgreRefApp::CollideCamera | |
| getLinearVelocity(void) | OgreRefApp::ApplicationObject | |
| getNearClipDistance(void) const | OgreRefApp::CollideCamera | |
| getOdeBody(void) | OgreRefApp::ApplicationObject | |
| getOdeMass(void) | OgreRefApp::ApplicationObject | |
| getOrientation(void) | OgreRefApp::CollideCamera | [virtual] |
| getPosition(void) | OgreRefApp::ApplicationObject | [virtual] |
| getProjectionType(void) const | OgreRefApp::CollideCamera | |
| getRealCamera(void) | OgreRefApp::CollideCamera | |
| getSceneNode(void) | OgreRefApp::ApplicationObject | |
| getSoftness(void) | OgreRefApp::ApplicationObject | [virtual] |
| getTypeID(void) const | Ogre::UserDefinedObject | [virtual] |
| getTypeName(void) const | Ogre::UserDefinedObject | [virtual] |
| isCollisionEnabled(void) | OgreRefApp::ApplicationObject | [virtual] |
| isDynamicsEnabled(void) | OgreRefApp::ApplicationObject | [virtual] |
| isVisible(const AxisAlignedBox &bound, FrustumPlane *culledBy=0) | OgreRefApp::CollideCamera | |
| isVisible(const Sphere &bound, FrustumPlane *culledBy=0) | OgreRefApp::CollideCamera | |
| isVisible(const Vector3 &vert, FrustumPlane *culledBy=0) | OgreRefApp::CollideCamera | |
| lookAt(const Vector3 &targetPoint) | OgreRefApp::CollideCamera | |
| lookAt(Real x, Real y, Real z) | OgreRefApp::CollideCamera | |
| mAngularVelDisableThreshold | OgreRefApp::ApplicationObject | [protected] |
| mBounceCoeffRestitution | OgreRefApp::ApplicationObject | [protected] |
| mBounceVelocityThreshold | OgreRefApp::ApplicationObject | [protected] |
| mCamera | OgreRefApp::CollideCamera | [protected] |
| mCollisionEnabled | OgreRefApp::ApplicationObject | [protected] |
| mCollisionProxies | OgreRefApp::ApplicationObject | [protected] |
| mDisableTime | OgreRefApp::ApplicationObject | [protected] |
| mDisableTimeEnd | OgreRefApp::ApplicationObject | [protected] |
| mDynamicsEnabled | OgreRefApp::ApplicationObject | [protected] |
| mEntity | OgreRefApp::ApplicationObject | [protected] |
| mFriction | OgreRefApp::ApplicationObject | [protected] |
| mLinearVelDisableThreshold | OgreRefApp::ApplicationObject | [protected] |
| mMass | OgreRefApp::ApplicationObject | [protected] |
| mOdeBody | OgreRefApp::ApplicationObject | [protected] |
| mReenableIfInteractedWith | OgreRefApp::ApplicationObject | [protected] |
| mSceneNode | OgreRefApp::ApplicationObject | [protected] |
| mSoftness | OgreRefApp::ApplicationObject | [protected] |
| nearDistChanged(void) | OgreRefApp::CollideCamera | [protected] |
| pitch(const Radian &angle) | OgreRefApp::CollideCamera | [virtual] |
| pitch(Real angleunits) | OgreRefApp::CollideCamera | |
| roll(const Radian &angle) | OgreRefApp::CollideCamera | [virtual] |
| roll(Real angleunits) | OgreRefApp::CollideCamera | |
| rotate(const Vector3 &axis, const Radian &angle) | OgreRefApp::CollideCamera | [virtual] |
| rotate(const Vector3 &axis, Real angleunits) | OgreRefApp::CollideCamera | |
| rotate(const Quaternion &q) | OgreRefApp::CollideCamera | [virtual] |
| setAngularVelocity(const Vector3 &vel) | OgreRefApp::ApplicationObject | |
| setAngularVelocity(Real x, Real y, Real z) | OgreRefApp::ApplicationObject | |
| setAspectRatio(Real ratio) | OgreRefApp::CollideCamera | |
| setBounceParameters(Real restitutionValue, Real velocityThreshold) | OgreRefApp::ApplicationObject | [virtual] |
| setCollisionEnabled(bool enabled) | OgreRefApp::ApplicationObject | [virtual] |
| setDetailLevel(SceneDetailLevel sd) | OgreRefApp::CollideCamera | |
| setDirection(Real x, Real y, Real z) | OgreRefApp::CollideCamera | |
| setDirection(const Vector3 &vec) | OgreRefApp::CollideCamera | |
| setDynamicsDisableThreshold(Real linearSq, Real angularSq, Real overTime) | OgreRefApp::ApplicationObject | [virtual] |
| setDynamicsEnabled(bool enabled, bool reEnableOnInteraction=false) | OgreRefApp::ApplicationObject | [virtual] |
| setEntityQueryFlags(void) | OgreRefApp::ApplicationObject | [protected, virtual] |
| setFarClipDistance(Real farDist) | OgreRefApp::CollideCamera | |
| setFixedYawAxis(bool useFixed, const Vector3 &fixedAxis=Vector3::UNIT_Y) | OgreRefApp::CollideCamera | |
| setFOVy(const Radian &fovy) | OgreRefApp::CollideCamera | |
| setFOVy(Real fovy) | OgreRefApp::CollideCamera | |
| setFriction(Real friction) | OgreRefApp::ApplicationObject | [virtual] |
| setLinearVelocity(const Vector3 &vel) | OgreRefApp::ApplicationObject | |
| setLinearVelocity(Real x, Real y, Real z) | OgreRefApp::ApplicationObject | |
| setMassBox(Real density, const Vector3 &dimensions, const Quaternion &orientation=Quaternion::IDENTITY) | OgreRefApp::ApplicationObject | |
| setMassCappedCylinder(Real density, Real length, Real width, const Quaternion &orientation=Quaternion::IDENTITY) | OgreRefApp::ApplicationObject | |
| setMassExpert(Real mass, const Vector3 center, const Matrix3 inertia) | OgreRefApp::ApplicationObject | |
| setMassSphere(Real density, Real radius) | OgreRefApp::ApplicationObject | |
| setNearClipDistance(Real nearDist) | OgreRefApp::CollideCamera | |
| setOrientation(const Quaternion &orientation) | OgreRefApp::CollideCamera | [virtual] |
| setPosition(const Vector3 &vec) | OgreRefApp::ApplicationObject | [virtual] |
| setPosition(Real x, Real y, Real z) | OgreRefApp::ApplicationObject | [virtual] |
| setProjectionType(ProjectionType pt) | OgreRefApp::CollideCamera | |
| setSoftness(Real softness) | OgreRefApp::ApplicationObject | [virtual] |
| setUp(const String &name) | OgreRefApp::CollideCamera | [protected, virtual] |
| testCollide(ApplicationObject *otherObj) | OgreRefApp::ApplicationObject | [virtual] |
| testCollide(SceneQuery::WorldFragment *wf) | OgreRefApp::ApplicationObject | [virtual] |
| testCollidePlaneBounds(SceneQuery::WorldFragment *wf) | OgreRefApp::ApplicationObject | [protected, virtual] |
| translate(const Vector3 &d) | OgreRefApp::CollideCamera | [virtual] |
| OgreRefApp::ApplicationObject::translate(Real x, Real y, Real z) | OgreRefApp::ApplicationObject | [virtual] |
| translateWorldSpace(const Vector3 &d) | OgreRefApp::ApplicationObject | [virtual] |
| translateWorldSpace(Real x, Real y, Real z) | OgreRefApp::ApplicationObject | [virtual] |
| updateCollisionProxies(void) | OgreRefApp::ApplicationObject | [protected, virtual] |
| UserDefinedObject() | Ogre::UserDefinedObject | |
| yaw(const Radian &angle) | OgreRefApp::CollideCamera | [virtual] |
| yaw(Real angleunits) | OgreRefApp::CollideCamera | |
| ~ApplicationObject() | OgreRefApp::ApplicationObject | [virtual] |
| ~UserDefinedObject() | Ogre::UserDefinedObject | [virtual] |