| _adjustRenderLevel(int i) | Ogre::TerrainRenderable | [protected] |
| _calculateCFactor() | Ogre::TerrainRenderable | [protected] |
| _calculateMinLevelDist2(Real C) | Ogre::TerrainRenderable | [protected] |
| _calculateNormals() | Ogre::TerrainRenderable | |
| _checkSize(int n) | Ogre::TerrainRenderable | [protected] |
| _destroyLevelIndexes() | Ogre::TerrainRenderable | [protected] |
| _generateVertexLighting(const Vector3 &sun, ColourValue ambient) | Ogre::TerrainRenderable | |
| _getIndexCache(void) | Ogre::TerrainRenderable | [static] |
| _getNeighbor(Neighbor n) | Ogre::TerrainRenderable | |
| _getNormalAt(float x, float y, Vector3 *result) | Ogre::TerrainRenderable | |
| _getParentNodeFullTransform(void) const | Ogre::MovableObject | [virtual] |
| _hasNeighborRenderLevel(int i) const | Ogre::TerrainRenderable | [protected] |
| _index(int x, int z) const | Ogre::TerrainRenderable | [protected] |
| _initLevelIndexes() | Ogre::TerrainRenderable | [protected] |
| _notifyAttached(Node *parent, bool isTagPoint=false) | Ogre::MovableObject | [virtual] |
| _notifyCurrentCamera(Camera *cam) | Ogre::TerrainRenderable | [virtual] |
| _numNeighbors() const | Ogre::TerrainRenderable | [protected] |
| _setNeighbor(Neighbor n, TerrainRenderable *t) | Ogre::TerrainRenderable | |
| _updateCustomGpuParameter(const GpuProgramParameters::AutoConstantEntry &constantEntry, GpuProgramParameters *params) const | Ogre::TerrainRenderable | [virtual] |
| _updateRenderQueue(RenderQueue *queue) | Ogre::TerrainRenderable | [virtual] |
| _vertex(int x, int z, int n) | Ogre::TerrainRenderable | [protected] |
| addQueryFlags(unsigned long flags) | Ogre::MovableObject | [virtual] |
| createDeltaBuffer(void) | Ogre::TerrainRenderable | [protected] |
| CustomParameterMap typedef | Ogre::Renderable | [protected] |
| deleteGeometry() | Ogre::TerrainRenderable | |
| EAST enum value | Ogre::TerrainRenderable | |
| extrudeBounds(AxisAlignedBox &box, const Vector4 &lightPos, Real extrudeDist) const | Ogre::ShadowCaster | [protected, virtual] |
| extrudeVertices(HardwareVertexBufferSharedPtr vertexBuffer, size_t originalVertexCount, const Vector4 &lightPos, Real extrudeDist) | Ogre::ShadowCaster | [static] |
| generateShadowVolume(EdgeData *edgeData, HardwareIndexBufferSharedPtr indexBuffer, const Light *light, ShadowRenderableList &shadowRenderables, unsigned long flags) | Ogre::ShadowCaster | [protected, virtual] |
| generateTriListIndexes(unsigned int stitchFlags) | Ogre::TerrainRenderable | [protected] |
| generateTriStripIndexes(unsigned int stitchFlags) | Ogre::TerrainRenderable | [protected] |
| getBoundingBox(void) const | Ogre::TerrainRenderable | [virtual] |
| getBoundingRadius(void) const | Ogre::TerrainRenderable | [virtual] |
| getCastShadows(void) const | Ogre::MovableObject | [virtual] |
| getCastsShadows(void) const | Ogre::Renderable | [virtual] |
| getClipPlanes() const | Ogre::Renderable | [virtual] |
| getCustomParameter(size_t index) const | Ogre::Renderable | |
| getDarkCapBounds(const Light &light, Real dirLightExtrusionDist) const | Ogre::MovableObject | [virtual] |
| getEdgeList(void) | Ogre::MovableObject | [virtual] |
| getExtrusionDistance(const Vector3 &objectPos, const Light *light) const | Ogre::ShadowCaster | [protected] |
| getHeightAt(float x, float y) | Ogre::TerrainRenderable | |
| getIndexData(void) | Ogre::TerrainRenderable | [protected] |
| getLightCapBounds(void) const | Ogre::MovableObject | [virtual] |
| getLights(void) const | Ogre::TerrainRenderable | [virtual] |
| getMaterial(void) const | Ogre::TerrainRenderable | [virtual] |
| getMovableType(void) const | Ogre::TerrainRenderable | [virtual] |
| getName(void) const | Ogre::TerrainRenderable | [virtual] |
| getNormaliseNormals(void) const | Ogre::Renderable | [virtual] |
| getNumWorldTransforms(void) const | Ogre::Renderable | [virtual] |
| getParentNode(void) const | Ogre::MovableObject | [virtual] |
| getParentSceneNode(void) const | Ogre::MovableObject | [virtual] |
| getPointExtrusionDistance(const Light *l) const | Ogre::MovableObject | [virtual] |
| getQueryFlags(void) const | Ogre::MovableObject | [virtual] |
| getRenderDetail() const | Ogre::Renderable | [virtual] |
| getRenderDetailOverrideable(void) const | Ogre::Renderable | [virtual] |
| getRenderLevel() const | Ogre::TerrainRenderable | |
| getRenderOperation(RenderOperation &rend) | Ogre::TerrainRenderable | [virtual] |
| getRenderQueueGroup(void) const | Ogre::MovableObject | [virtual] |
| getShadowVolumeRenderableIterator(ShadowTechnique shadowTechnique, const Light *light, HardwareIndexBufferSharedPtr *indexBuffer, bool extrudeVertices, Real extrusionDist, unsigned long flags=0) | Ogre::MovableObject | [virtual] |
| getSquaredViewDepth(const Camera *cam) const | Ogre::TerrainRenderable | [virtual] |
| getTechnique(void) const | Ogre::Renderable | [virtual] |
| getUserObject(void) | Ogre::MovableObject | [virtual] |
| getWorldBoundingBox(bool derive=false) const | Ogre::MovableObject | [virtual] |
| getWorldBoundingSphere(bool derive=false) const | Ogre::MovableObject | [virtual] |
| getWorldOrientation(void) const | Ogre::TerrainRenderable | [virtual] |
| getWorldPosition(void) const | Ogre::TerrainRenderable | [virtual] |
| getWorldTransforms(Matrix4 *xform) const | Ogre::TerrainRenderable | [virtual] |
| HERE enum value | Ogre::TerrainRenderable | |
| initialise(int startx, int startz, Real *pageHeightData) | Ogre::TerrainRenderable | |
| intersectSegment(const Vector3 &start, const Vector3 &end, Vector3 *result) | Ogre::TerrainRenderable | |
| isAttached(void) const | Ogre::MovableObject | [virtual] |
| isInScene(void) const | Ogre::MovableObject | [virtual] |
| isVisible(void) const | Ogre::MovableObject | [virtual] |
| mBounds | Ogre::TerrainRenderable | [protected] |
| mCastShadows | Ogre::MovableObject | [protected] |
| mCenter | Ogre::TerrainRenderable | [protected] |
| mCustomParameters | Ogre::Renderable | [protected] |
| mDeltaBuffers | Ogre::TerrainRenderable | [protected] |
| mForcedRenderLevel | Ogre::TerrainRenderable | [protected] |
| mInit | Ogre::TerrainRenderable | [protected] |
| mLastNextLevel | Ogre::TerrainRenderable | [protected] |
| mLevelIndex | Ogre::TerrainRenderable | [protected, static] |
| mLevelInit | Ogre::TerrainRenderable | [protected, static] |
| mLODMorphFactor | Ogre::TerrainRenderable | [protected] |
| mMainBuffer | Ogre::TerrainRenderable | [protected] |
| mMaterial | Ogre::TerrainRenderable | [protected] |
| mMinLevelDistSqr | Ogre::TerrainRenderable | [protected] |
| mName | Ogre::TerrainRenderable | [protected] |
| mNeighbors | Ogre::TerrainRenderable | [protected] |
| mNextLevelDown | Ogre::TerrainRenderable | [protected] |
| MovableObject() | Ogre::MovableObject | |
| mParentIsTagPoint | Ogre::MovableObject | [protected] |
| mParentNode | Ogre::MovableObject | [protected] |
| mPositionBuffer | Ogre::TerrainRenderable | [protected] |
| mQueryFlags | Ogre::MovableObject | [protected] |
| mRenderDetailOverrideable | Ogre::Renderable | [protected] |
| mRenderLevel | Ogre::TerrainRenderable | [protected] |
| mRenderQueueID | Ogre::MovableObject | [protected] |
| mRenderQueueIDSet | Ogre::MovableObject | [protected] |
| msDummyPlaneList | Ogre::Renderable | [protected, static] |
| msIndexCache | Ogre::TerrainRenderable | [protected, static] |
| msOptions | Ogre::TerrainRenderable | [protected, static] |
| mTerrain | Ogre::TerrainRenderable | [protected] |
| mType | Ogre::TerrainRenderable | [protected, static] |
| mUserObject | Ogre::MovableObject | [protected] |
| mVisible | Ogre::MovableObject | [protected] |
| mWorldAABB | Ogre::MovableObject | [mutable, protected] |
| mWorldBoundingSphere | Ogre::MovableObject | [mutable, protected] |
| mWorldDarkCapBounds | Ogre::MovableObject | [mutable, protected] |
| Neighbor enum name | Ogre::TerrainRenderable | |
| NORTH enum value | Ogre::TerrainRenderable | |
| removeQueryFlags(unsigned long flags) | Ogre::MovableObject | [virtual] |
| Renderable() | Ogre::Renderable | |
| setCastShadows(bool enabled) | Ogre::MovableObject | |
| setCustomParameter(size_t index, const Vector4 &value) | Ogre::Renderable | |
| setForcedRenderLevel(int i) | Ogre::TerrainRenderable | |
| setMaterial(const MaterialPtr &m) | Ogre::TerrainRenderable | |
| setQueryFlags(unsigned long flags) | Ogre::MovableObject | [virtual] |
| setRenderDetailOverrideable(bool override) | Ogre::Renderable | [virtual] |
| setRenderQueueGroup(RenderQueueGroupID queueID) | Ogre::MovableObject | [virtual] |
| setUserObject(UserDefinedObject *obj) | Ogre::MovableObject | [virtual] |
| setVisible(bool visible) | Ogre::MovableObject | [virtual] |
| ShadowRenderableList typedef | Ogre::ShadowCaster | |
| ShadowRenderableListIterator typedef | Ogre::ShadowCaster | |
| SOUTH enum value | Ogre::TerrainRenderable | |
| stitchEdge(Neighbor neighbor, int hiLOD, int loLOD, bool omitFirstTri, bool omitLastTri, unsigned short **ppIdx) | Ogre::TerrainRenderable | [protected] |
| TerrainRenderable(const String &name) | Ogre::TerrainRenderable | |
| updateEdgeListLightFacing(EdgeData *edgeData, const Vector4 &lightPos) | Ogre::ShadowCaster | [protected, virtual] |
| useIdentityProjection(void) const | Ogre::Renderable | [virtual] |
| useIdentityView(void) const | Ogre::Renderable | [virtual] |
| WEST enum value | Ogre::TerrainRenderable | |
| ~MovableObject() | Ogre::MovableObject | [virtual] |
| ~Renderable() | Ogre::Renderable | [virtual] |
| ~ShadowCaster() | Ogre::ShadowCaster | [virtual] |
| ~TerrainRenderable() | Ogre::TerrainRenderable | |