| _getBoneMatrices(void) | Ogre::Entity | |
| _getNumBoneMatrices(void) | Ogre::Entity | |
| _getParentNodeFullTransform(void) const | Ogre::MovableObject | [virtual] |
| _getSharedBlendedVertexData(void) const | Ogre::Entity | |
| _notifyAttached(Node *parent, bool isTagPoint=false) | Ogre::Entity | [virtual] |
| _notifyCurrentCamera(Camera *cam) | Ogre::Entity | [virtual] |
| _updateAnimation(void) | Ogre::Entity | |
| _updateRenderQueue(RenderQueue *queue) | Ogre::Entity | [virtual] |
| addQueryFlags(unsigned long flags) | Ogre::MovableObject | [virtual] |
| addSoftwareSkinningRequest(bool normalsAlso) | Ogre::Entity | |
| attachObjectImpl(MovableObject *pMovable, TagPoint *pAttachingPoint) | Ogre::Entity | [protected] |
| attachObjectToBone(const String &boneName, MovableObject *pMovable, const Quaternion &offsetOrientation=Quaternion::IDENTITY, const Vector3 &offsetPosition=Vector3::ZERO) | Ogre::Entity | |
| buildSubEntityList(MeshPtr &mesh, SubEntityList *sublist) | Ogre::Entity | [protected] |
| cacheBoneMatrices(void) | Ogre::Entity | [protected] |
| ChildObjectList typedef | Ogre::Entity | |
| ChildObjectListIterator typedef | Ogre::Entity | |
| clone(const String &newName) | Ogre::Entity | |
| cloneVertexDataRemoveBlendInfo(const VertexData *source) | Ogre::Entity | [protected] |
| detachAllObjectsFromBone(void) | Ogre::Entity | |
| detachAllObjectsImpl(void) | Ogre::Entity | [protected] |
| detachObjectFromBone(const String &movableName) | Ogre::Entity | |
| detachObjectFromBone(MovableObject *obj) | Ogre::Entity | |
| detachObjectImpl(MovableObject *pObject) | Ogre::Entity | [protected] |
| Entity() | Ogre::Entity | [protected] |
| Entity(const String &name, MeshPtr &mesh, SceneManager *creator) | Ogre::Entity | [protected] |
| Entity::stopSharingSkeletonInstance() | Ogre::Entity | |
| EntitySet typedef | Ogre::Entity | |
| extractTempBufferInfo(VertexData *sourceData, TempBlendedBufferInfo *info) | Ogre::Entity | [protected] |
| extrudeBounds(AxisAlignedBox &box, const Vector4 &lightPos, Real extrudeDist) const | Ogre::ShadowCaster | [protected, virtual] |
| extrudeVertices(HardwareVertexBufferSharedPtr vertexBuffer, size_t originalVertexCount, const Vector4 &lightPos, Real extrudeDist) | Ogre::ShadowCaster | [static] |
| findBlendedVertexData(const VertexData *orig) | Ogre::Entity | [protected] |
| findSubEntityForVertexData(const VertexData *orig) | Ogre::Entity | [protected] |
| generateShadowVolume(EdgeData *edgeData, HardwareIndexBufferSharedPtr indexBuffer, const Light *light, ShadowRenderableList &shadowRenderables, unsigned long flags) | Ogre::ShadowCaster | [protected, virtual] |
| getAllAnimationStates(void) | Ogre::Entity | |
| getAnimationState(const String &name) | Ogre::Entity | |
| getAttachedObjectIterator(void) | Ogre::Entity | |
| getBoundingBox(void) const | Ogre::Entity | [virtual] |
| getBoundingRadius(void) const | Ogre::Entity | [virtual] |
| getCastShadows(void) const | Ogre::MovableObject | [virtual] |
| getChildObjectsBoundingBox(void) const | Ogre::Entity | |
| getDarkCapBounds(const Light &light, Real dirLightExtrusionDist) const | Ogre::MovableObject | [virtual] |
| getDisplaySkeleton(void) const | Ogre::Entity | |
| getEdgeList(void) | Ogre::Entity | [virtual] |
| getExtrusionDistance(const Vector3 &objectPos, const Light *light) const | Ogre::ShadowCaster | [protected] |
| getLightCapBounds(void) const | Ogre::MovableObject | [virtual] |
| getManualLodLevel(size_t index) const | Ogre::Entity | |
| getMesh(void) | Ogre::Entity | |
| getMovableType(void) const | Ogre::Entity | [virtual] |
| getName(void) const | Ogre::Entity | [virtual] |
| getNormaliseNormals(void) const | Ogre::Entity | |
| getNumManualLodLevels(void) const | Ogre::Entity | |
| getNumSubEntities(void) const | Ogre::Entity | |
| getParentNode(void) const | Ogre::MovableObject | [virtual] |
| getParentSceneNode(void) const | Ogre::MovableObject | [virtual] |
| getPointExtrusionDistance(const Light *l) const | Ogre::MovableObject | [virtual] |
| getQueryFlags(void) const | Ogre::MovableObject | [virtual] |
| getRenderQueueGroup(void) const | Ogre::MovableObject | [virtual] |
| getShadowVolumeRenderableIterator(ShadowTechnique shadowTechnique, const Light *light, HardwareIndexBufferSharedPtr *indexBuffer, bool extrudeVertices, Real extrusionDistance, unsigned long flags=0) | Ogre::Entity | [virtual] |
| getSkeleton(void) | Ogre::Entity | |
| getSkeletonInstanceSharingSet() const | Ogre::Entity | |
| getSoftwareSkinningNormalsRequests(void) const | Ogre::Entity | |
| getSoftwareSkinningRequests(void) const | Ogre::Entity | |
| getSubEntity(unsigned int index) | Ogre::Entity | |
| getSubEntity(const String &name) | Ogre::Entity | |
| getUserObject(void) | Ogre::MovableObject | [virtual] |
| getWorldBoundingBox(bool derive=false) const | Ogre::Entity | [virtual] |
| getWorldBoundingSphere(bool derive=false) const | Ogre::Entity | [virtual] |
| hasSkeleton(void) | Ogre::Entity | |
| isAttached(void) const | Ogre::MovableObject | [virtual] |
| isHardwareSkinningEnabled(void) const | Ogre::Entity | |
| isInScene(void) const | Ogre::MovableObject | [virtual] |
| isVisible(void) const | Ogre::MovableObject | [virtual] |
| LODEntityList typedef | Ogre::Entity | [protected] |
| mAnimationState | Ogre::Entity | [protected] |
| mBoneMatrices | Ogre::Entity | [protected] |
| mCastShadows | Ogre::MovableObject | [protected] |
| mChildObjectList | Ogre::Entity | [protected] |
| mCreatorSceneManager | Ogre::Entity | [protected] |
| mDisplaySkeleton | Ogre::Entity | [protected] |
| mFrameAnimationLastUpdated | Ogre::Entity | [protected] |
| mFrameBonesLastUpdated | Ogre::Entity | [protected] |
| mFullBoundingBox | Ogre::Entity | [protected] |
| mHardwareSkinning | Ogre::Entity | [protected] |
| mLodEntityList | Ogre::Entity | [protected] |
| mMaterialLodFactorInv | Ogre::Entity | [protected] |
| mMaxMaterialLodIndex | Ogre::Entity | [protected] |
| mMaxMeshLodIndex | Ogre::Entity | [protected] |
| mMesh | Ogre::Entity | [protected] |
| mMeshLodFactorInv | Ogre::Entity | [protected] |
| mMeshLodIndex | Ogre::Entity | [protected] |
| mMinMaterialLodIndex | Ogre::Entity | [protected] |
| mMinMeshLodIndex | Ogre::Entity | [protected] |
| mName | Ogre::Entity | [protected] |
| mNormaliseNormals | Ogre::Entity | [protected] |
| mNumBoneMatrices | Ogre::Entity | [protected] |
| MovableObject() | Ogre::MovableObject | |
| mParentIsTagPoint | Ogre::MovableObject | [protected] |
| mParentNode | Ogre::MovableObject | [protected] |
| mQueryFlags | Ogre::MovableObject | [protected] |
| mRenderQueueID | Ogre::MovableObject | [protected] |
| mRenderQueueIDSet | Ogre::MovableObject | [protected] |
| mShadowRenderables | Ogre::Entity | [protected] |
| mSharedBlendedVertexData | Ogre::Entity | [protected] |
| mSharedSkeletonEntities | Ogre::Entity | [protected] |
| mSkeletonInstance | Ogre::Entity | [protected] |
| msMovableType | Ogre::Entity | [protected, static] |
| mSoftwareSkinningNormalsRequests | Ogre::Entity | [protected] |
| mSoftwareSkinningRequests | Ogre::Entity | [protected] |
| mSubEntityList | Ogre::Entity | [protected] |
| mTempBlendedBuffer | Ogre::Entity | [protected] |
| mUserObject | Ogre::MovableObject | [protected] |
| mUsingManualLOD | Ogre::Entity | [protected] |
| mVertexProgramInUse | Ogre::Entity | [protected] |
| mVisible | Ogre::MovableObject | [protected] |
| mWorldAABB | Ogre::MovableObject | [mutable, protected] |
| mWorldBoundingSphere | Ogre::MovableObject | [mutable, protected] |
| mWorldDarkCapBounds | Ogre::MovableObject | [mutable, protected] |
| prepareTempBlendBuffers(void) | Ogre::Entity | [protected] |
| reevaluateVertexProcessing(void) | Ogre::Entity | [protected] |
| refreshAvailableAnimationState(void) | Ogre::Entity | |
| removeQueryFlags(unsigned long flags) | Ogre::MovableObject | [virtual] |
| removeSoftwareSkinningRequest(bool normalsAlso) | Ogre::Entity | |
| SceneManager class | Ogre::Entity | [friend] |
| setCastShadows(bool enabled) | Ogre::MovableObject | |
| setDisplaySkeleton(bool display) | Ogre::Entity | |
| setMaterialLodBias(Real factor, ushort maxDetailIndex=0, ushort minDetailIndex=99) | Ogre::Entity | |
| setMaterialName(const String &name) | Ogre::Entity | |
| setMeshLodBias(Real factor, ushort maxDetailIndex=0, ushort minDetailIndex=99) | Ogre::Entity | |
| setNormaliseNormals(bool normalise) | Ogre::Entity | |
| setQueryFlags(unsigned long flags) | Ogre::MovableObject | [virtual] |
| setRenderDetail(SceneDetailLevel renderDetail) | Ogre::Entity | |
| setRenderDetailOverrideable(bool renderDetailOverrideable) | Ogre::Entity | |
| setRenderQueueGroup(RenderQueueGroupID queueID) | Ogre::Entity | [virtual] |
| setUserObject(UserDefinedObject *obj) | Ogre::MovableObject | [virtual] |
| setVisible(bool visible) | Ogre::MovableObject | [virtual] |
| ShadowRenderableList typedef | Ogre::ShadowCaster | |
| ShadowRenderableListIterator typedef | Ogre::ShadowCaster | |
| shareSkeletonInstanceWith(Entity *entity) | Ogre::Entity | |
| sharesSkeletonInstance() const | Ogre::Entity | |
| SubEntity class | Ogre::Entity | [friend] |
| SubEntityList typedef | Ogre::Entity | [protected] |
| updateAnimation(void) | Ogre::Entity | [protected] |
| updateEdgeListLightFacing(EdgeData *edgeData, const Vector4 &lightPos) | Ogre::ShadowCaster | [protected, virtual] |
| ~Entity() | Ogre::Entity | |
| ~MovableObject() | Ogre::MovableObject | [virtual] |
| ~ShadowCaster() | Ogre::ShadowCaster | [virtual] |