| _compile(bool autoManageTextureUnits) | Ogre::Technique | |
| _compileIlluminationPasses(void) | Ogre::Technique | |
| _load(void) | Ogre::Technique | |
| _notifyNeedsRecompile(void) | Ogre::Technique | |
| _unload(void) | Ogre::Technique | |
| clearIlluminationPasses(void) | Ogre::Technique | [protected] |
| createPass(void) | Ogre::Technique | |
| getIlluminationPassIterator(void) | Ogre::Technique | |
| getLodIndex(void) const | Ogre::Technique | |
| getNumPasses(void) const | Ogre::Technique | |
| getParent(void) const | Ogre::Technique | |
| getPass(unsigned short index) | Ogre::Technique | |
| getPassIterator(void) | Ogre::Technique | |
| getResourceGroup(void) const | Ogre::Technique | |
| IlluminationPassesState enum name | Ogre::Technique | [protected] |
| IlluminationPassIterator typedef | Ogre::Technique | |
| IPS_COMPILE_DISABLED enum value | Ogre::Technique | [protected] |
| IPS_COMPILED enum value | Ogre::Technique | [protected] |
| IPS_NOT_COMPILED enum value | Ogre::Technique | [protected] |
| isDepthCheckEnabled(void) const | Ogre::Technique | |
| isDepthWriteEnabled(void) const | Ogre::Technique | |
| isLoaded(void) const | Ogre::Technique | |
| isSupported(void) const | Ogre::Technique | |
| isTransparent(void) const | Ogre::Technique | |
| mIlluminationPasses | Ogre::Technique | [protected] |
| mIlluminationPassesCompilationPhase | Ogre::Technique | [protected] |
| mIsSupported | Ogre::Technique | [protected] |
| mLodIndex | Ogre::Technique | [protected] |
| mParent | Ogre::Technique | [protected] |
| mPasses | Ogre::Technique | [protected] |
| operator=(const Technique &rhs) | Ogre::Technique | |
| Passes typedef | Ogre::Technique | [protected] |
| PassIterator typedef | Ogre::Technique | |
| removeAllPasses(void) | Ogre::Technique | |
| removePass(unsigned short index) | Ogre::Technique | |
| setAmbient(Real red, Real green, Real blue) | Ogre::Technique | |
| setAmbient(const ColourValue &ambient) | Ogre::Technique | |
| setColourWriteEnabled(bool enabled) | Ogre::Technique | |
| setCullingMode(CullingMode mode) | Ogre::Technique | |
| setDepthBias(ushort bias) | Ogre::Technique | |
| setDepthCheckEnabled(bool enabled) | Ogre::Technique | |
| setDepthFunction(CompareFunction func) | Ogre::Technique | |
| setDepthWriteEnabled(bool enabled) | Ogre::Technique | |
| setDiffuse(Real red, Real green, Real blue, Real alpha) | Ogre::Technique | |
| setDiffuse(const ColourValue &diffuse) | Ogre::Technique | |
| setFog(bool overrideScene, FogMode mode=FOG_NONE, const ColourValue &colour=ColourValue::White, Real expDensity=0.001, Real linearStart=0.0, Real linearEnd=1.0) | Ogre::Technique | |
| setLightingEnabled(bool enabled) | Ogre::Technique | |
| setLodIndex(unsigned short index) | Ogre::Technique | |
| setManualCullingMode(ManualCullingMode mode) | Ogre::Technique | |
| setSceneBlending(const SceneBlendType sbt) | Ogre::Technique | |
| setSceneBlending(const SceneBlendFactor sourceFactor, const SceneBlendFactor destFactor) | Ogre::Technique | |
| setSelfIllumination(Real red, Real green, Real blue) | Ogre::Technique | |
| setSelfIllumination(const ColourValue &selfIllum) | Ogre::Technique | |
| setShadingMode(ShadeOptions mode) | Ogre::Technique | |
| setShininess(Real val) | Ogre::Technique | |
| setSpecular(Real red, Real green, Real blue, Real alpha) | Ogre::Technique | |
| setSpecular(const ColourValue &specular) | Ogre::Technique | |
| setTextureAnisotropy(unsigned int maxAniso) | Ogre::Technique | |
| setTextureFiltering(TextureFilterOptions filterType) | Ogre::Technique | |
| Technique(Material *parent) | Ogre::Technique | |
| Technique(Material *parent, const Technique &oth) | Ogre::Technique | |
| ~Technique() | Ogre::Technique | |