| BspRaySceneQuery(SceneManager *creator) | Ogre::BspRaySceneQuery | |
| clearResults(void) | Ogre::RaySceneQuery | [virtual] |
| clearTemporaries(void) | Ogre::BspRaySceneQuery | [protected] |
| DefaultRaySceneQuery(SceneManager *creator) | Ogre::DefaultRaySceneQuery | |
| execute(RaySceneQueryListener *listener) | Ogre::BspRaySceneQuery | [virtual] |
| Ogre::RaySceneQuery::execute(void) | Ogre::RaySceneQuery | [virtual] |
| getLastResults(void) const | Ogre::RaySceneQuery | [virtual] |
| getMaxResults(void) const | Ogre::RaySceneQuery | [virtual] |
| getQueryMask(void) const | Ogre::SceneQuery | [virtual] |
| getRay(void) const | Ogre::RaySceneQuery | [virtual] |
| getSortByDistance(void) const | Ogre::RaySceneQuery | [virtual] |
| getSupportedWorldFragmentTypes(void) const | Ogre::SceneQuery | [virtual] |
| getWorldFragmentType(void) const | Ogre::SceneQuery | [virtual] |
| mLastResult | Ogre::RaySceneQuery | [protected] |
| mMaxResults | Ogre::RaySceneQuery | [protected] |
| mObjsThisQuery | Ogre::BspRaySceneQuery | [protected] |
| mParentSceneMgr | Ogre::SceneQuery | [protected] |
| mQueryMask | Ogre::SceneQuery | [protected] |
| mRay | Ogre::RaySceneQuery | [protected] |
| mSingleIntersections | Ogre::BspRaySceneQuery | [protected] |
| mSortByDistance | Ogre::RaySceneQuery | [protected] |
| mSupportedWorldFragments | Ogre::SceneQuery | [protected] |
| mWorldFragmentType | Ogre::SceneQuery | [protected] |
| processLeaf(const BspNode *node, const Ray &tracingRay, RaySceneQueryListener *listener, Real maxDistance=Math::POS_INFINITY, Real traceDistance=0.0f) | Ogre::BspRaySceneQuery | [protected] |
| processNode(const BspNode *node, const Ray &tracingRay, RaySceneQueryListener *listener, Real maxDistance=Math::POS_INFINITY, Real traceDistance=0.0f) | Ogre::BspRaySceneQuery | [protected] |
| queryResult(MovableObject *obj, Real distance) | Ogre::RaySceneQuery | [virtual] |
| queryResult(SceneQuery::WorldFragment *fragment, Real distance) | Ogre::RaySceneQuery | [virtual] |
| RaySceneQuery(SceneManager *mgr) | Ogre::RaySceneQuery | |
| SceneQuery(SceneManager *mgr) | Ogre::SceneQuery | |
| setQueryMask(unsigned long mask) | Ogre::SceneQuery | [virtual] |
| setRay(const Ray &ray) | Ogre::RaySceneQuery | [virtual] |
| setSortByDistance(bool sort, ushort maxresults=0) | Ogre::RaySceneQuery | [virtual] |
| setWorldFragmentType(enum WorldFragmentType wft) | Ogre::SceneQuery | [virtual] |
| WFT_CUSTOM_GEOMETRY enum value | Ogre::SceneQuery | |
| WFT_NONE enum value | Ogre::SceneQuery | |
| WFT_PLANE_BOUNDED_REGION enum value | Ogre::SceneQuery | |
| WFT_RENDER_OPERATION enum value | Ogre::SceneQuery | |
| WFT_SINGLE_INTERSECTION enum value | Ogre::SceneQuery | |
| WorldFragmentType enum name | Ogre::SceneQuery | |
| ~BspRaySceneQuery() | Ogre::BspRaySceneQuery | |
| ~DefaultRaySceneQuery() | Ogre::DefaultRaySceneQuery | |
| ~RaySceneQuery() | Ogre::RaySceneQuery | [virtual] |
| ~RaySceneQueryListener() | Ogre::RaySceneQueryListener | [virtual] |
| ~SceneQuery() | Ogre::SceneQuery | [virtual] |