| addEntity(Entity *ent, const Vector3 &position, const Quaternion &orientation=Quaternion::IDENTITY, const Vector3 &scale=Vector3::UNIT_SCALE) | Ogre::StaticGeometry | [virtual] |
| addSceneNode(const SceneNode *node) | Ogre::StaticGeometry | [virtual] |
| build(void) | Ogre::StaticGeometry | [virtual] |
| buildIndexRemap(T *pBuffer, size_t numIndexes, IndexRemap &remap) | Ogre::StaticGeometry | [protected] |
| calculateBounds(VertexData *vertexData, const Vector3 &position, const Quaternion &orientation, const Vector3 &scale) | Ogre::StaticGeometry | [protected, virtual] |
| destroy(void) | Ogre::StaticGeometry | [virtual] |
| determineGeometry(SubMesh *sm) | Ogre::StaticGeometry | [protected] |
| dump(const String &filename) const | Ogre::StaticGeometry | [virtual] |
| getCastShadows(void) | Ogre::StaticGeometry | [virtual] |
| getName(void) const | Ogre::StaticGeometry | |
| getOrigin(void) const | Ogre::StaticGeometry | [virtual] |
| getRegion(const AxisAlignedBox &bounds, bool autoCreate) | Ogre::StaticGeometry | [protected, virtual] |
| getRegion(const Vector3 &point, bool autoCreate) | Ogre::StaticGeometry | [protected, virtual] |
| getRegion(ushort x, ushort y, ushort z, bool autoCreate) | Ogre::StaticGeometry | [protected, virtual] |
| getRegion(uint32 index) | Ogre::StaticGeometry | [protected, virtual] |
| getRegionBounds(ushort x, ushort y, ushort z) | Ogre::StaticGeometry | [protected, virtual] |
| getRegionCentre(ushort x, ushort y, ushort z) | Ogre::StaticGeometry | [protected, virtual] |
| getRegionDimensions(void) const | Ogre::StaticGeometry | [virtual] |
| getRegionIndexes(const Vector3 &point, ushort &x, ushort &y, ushort &z) | Ogre::StaticGeometry | [protected, virtual] |
| getRegionIterator(void) | Ogre::StaticGeometry | |
| getRenderingDistance(void) const | Ogre::StaticGeometry | [virtual] |
| getRenderQueueGroup(void) const | Ogre::StaticGeometry | [virtual] |
| getSquaredRenderingDistance(void) const | Ogre::StaticGeometry | [virtual] |
| getVolumeIntersection(const AxisAlignedBox &box, ushort x, ushort y, ushort z) | Ogre::StaticGeometry | [protected, virtual] |
| IndexRemap typedef | Ogre::StaticGeometry | [protected] |
| isVisible(void) const | Ogre::StaticGeometry | [virtual] |
| mBuilt | Ogre::StaticGeometry | [protected] |
| mCastShadows | Ogre::StaticGeometry | [protected] |
| mHalfRegionDimensions | Ogre::StaticGeometry | [protected] |
| mName | Ogre::StaticGeometry | [protected] |
| mOptimisedSubMeshGeometryList | Ogre::StaticGeometry | [protected] |
| mOrigin | Ogre::StaticGeometry | [protected] |
| mOwner | Ogre::StaticGeometry | [protected] |
| mQueuedSubMeshes | Ogre::StaticGeometry | [protected] |
| mRegionDimensions | Ogre::StaticGeometry | [protected] |
| mRegionMap | Ogre::StaticGeometry | [protected] |
| mRenderQueueID | Ogre::StaticGeometry | [protected] |
| mRenderQueueIDSet | Ogre::StaticGeometry | [protected] |
| mSquaredUpperDistance | Ogre::StaticGeometry | [protected] |
| mSubMeshGeometryLookup | Ogre::StaticGeometry | [protected] |
| mUpperDistance | Ogre::StaticGeometry | [protected] |
| mVisible | Ogre::StaticGeometry | [protected] |
| OptimisedSubMeshGeometryList typedef | Ogre::StaticGeometry | |
| packIndex(ushort x, ushort y, ushort z) | Ogre::StaticGeometry | [protected, virtual] |
| QueuedGeometryList typedef | Ogre::StaticGeometry | |
| QueuedSubMeshList typedef | Ogre::StaticGeometry | |
| RegionIterator typedef | Ogre::StaticGeometry | |
| RegionMap typedef | Ogre::StaticGeometry | |
| remapIndexes(T *src, T *dst, const IndexRemap &remap, size_t numIndexes) | Ogre::StaticGeometry | [protected] |
| reset(void) | Ogre::StaticGeometry | [virtual] |
| setCastShadows(bool castShadows) | Ogre::StaticGeometry | [virtual] |
| setOrigin(const Vector3 &origin) | Ogre::StaticGeometry | [virtual] |
| setRegionDimensions(const Vector3 &size) | Ogre::StaticGeometry | [virtual] |
| setRenderingDistance(Real dist) | Ogre::StaticGeometry | [virtual] |
| setRenderQueueGroup(RenderQueueGroupID queueID) | Ogre::StaticGeometry | [virtual] |
| setVisible(bool visible) | Ogre::StaticGeometry | [virtual] |
| splitGeometry(VertexData *vd, IndexData *id, SubMeshLodGeometryLink *targetGeomLink) | Ogre::StaticGeometry | [protected] |
| StaticGeometry(SceneManager *owner, const String &name) | Ogre::StaticGeometry | |
| SubMeshGeometryLookup typedef | Ogre::StaticGeometry | |
| SubMeshLodGeometryLinkList typedef | Ogre::StaticGeometry | |
| ~StaticGeometry() | Ogre::StaticGeometry | [virtual] |